AudiOdyssey @ Singapore-MIT GAMBIT Game Lab [2007]

A product of the Singapore-MIT GAMBIT Game Lab research program, a collaboration between Media Development Authority & Massachusetts Institute of Technology.

AudiOdyssey is an experimental computer game designed to be accessible to both the visually impaired community and mainstream gamers. As an Audio Lead/Composer, I oversaw the creation of the game’s music, sound effects and dialogue from conceptualization to post-production, sequencing/gathering/recording the audio assets as needed.